Suleman Shahid is working as an Assistant Professor in Computer Science where he directs the ‘Computer Human Interaction and Social Experience Lab’ (CHISEL).  His research interests include assistive technologies (mobile apps and VR/AR systems) to enhance the quality of life of persons with disabilities (e.g. autism, dyslexia, visual impairment) and older adults, educational technologies for children (child-computer interaction), and affective computing. More recently he has become interested in ‘information and communication technologies for development’ (ICT4D) where he takes a multidisciplinary approach for designing interventions in the areas of education and health. Since 2009, he has been offering consultancy and training services in the areas of design thinking and user experience (UX) design and strategy.

Suleman received his PhD in human-computer interaction in 2011 from Tilburg University, the Netherlands and PDEng (Professional Doctorate in Engineering) in 2007 in User System Interaction program from Eindhoven University of Technology, the Netherlands. Prior to joining LUMS, he was working as an assistant professor in human computer interaction (HCI) at Tilburg University. He has been associated as a researcher with Tilburg center for Cognition and Communication (TiCC), Tilburg, the Netherlands and as a visiting assistant professor with Eindhoven University of Technology, the Netherlands. He also worked for PHILIPS Research (High Tech Campus), the Netherlands and Fraunhofer FIT, Germany.

Title Publication Author Year
Navigating Academic Transition: Unveiling Mental Health Challenges in the Shift from High School to University Proceedings of ACM Interaction Design and Children Conference: Inclusive Happiness, IDC 2024 2024
T1D Buddy: A Hybrid Solution to Provide Type 1 Diabetic Support for Early Diagnosed Children Proceedings of IDC 2023 - 22nd Annual ACM Interaction Design and Children Conference: Rediscovering Childhood 2023
Developing Participatory Methods to Consider the Ethics of Emerging Technologies for Children Conference on Human Factors in Computing Systems - Proceedings 2023
Advancing HCI Research and Education within and across South Asia Conference on Human Factors in Computing Systems - Proceedings 2023
An AI Chat-Based Solution Aimed to??Screen Postpartum Depression Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 2023
Why Bystanders (Don???t) Post About Violence: Contextualizing Individual Versus Socialized Rationales of Observers??? Publication Intentions Social Media and Society 2023
The Effectiveness of Robot-Enacted Messages to Reduce the Consumption of High-Sugar Energy Drinks Informatics 2022
What are you thinking?: Using CBT and Storytelling to Improve Mental Health Among College Students Conference on Human Factors in Computing Systems - Proceedings 2022
Platformisation of Digital Financial Services (DFS): The Journey of DFS in the Global North and Global South Conference on Human Factors in Computing Systems - Proceedings 2022
The design of persuasive prompts to induce behavioural change through an mHealth application for people with depression Behaviour and Information Technology 2022
Emotion and memory model for social robots: a reinforcement learning based behaviour selection Behaviour and Information Technology 2022
Virtual reality (Vr)-based environmental enrichment in older adults with mild cognitive impairment (mci) and mild dementia Brain Sciences 2021
Child-Computer Interaction in the Global South: Designing for Children on the Margins Proceedings of Interaction Design and Children, IDC 2021 2021
IDC 2021 Chair's Welcome Proceedings of Interaction Design and Children, IDC 2021 2021
Trolls Without Borders: A Cross-Cultural Examination of Victim Reactions to Verbal and Silent Aggression Online Frontiers in Psychology 2021
From the Margins to the Centre: Defining New Mission and Vision for HCI Research in South Asia Conference on Human Factors in Computing Systems - Proceedings 2021
Meri Kahani: A Gamified Solution to Teach Computational Thinking to Female Teenagers in Low Resource Communities Conference on Human Factors in Computing Systems - Proceedings 2021
Technology, privacy, and user opinions of COVID-19 mobile apps for contact tracing: Systematic search and content analysis Journal of Medical Internet Research 2021
The new norm: Computer Science conferences respond to COVID-19 Scientometrics 2021
Designing Parental Monitoring and Control Technology: A Systematic Review Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 2021
Humanoid Robots and Autistic Children: A Review on Technological Tools to Assess Social Attention and Engagement International Journal of Humanoid Robotics 2020
Can a robot invigilator prevent cheating? AI and Society 2020
An Exploratory Study on Supporting Persons with Aphasia in Pakistan: Challenges and Opportunities ASSETS 2020 - 22nd International ACM SIGACCESS Conference on Computers and Accessibility 2020
Automated Generation of Accessible PDF ASSETS 2020 - 22nd International ACM SIGACCESS Conference on Computers and Accessibility 2020
Web-ALAP: A Web-based LaTeX Editor for Blind Individuals ASSETS 2020 - 22nd International ACM SIGACCESS Conference on Computers and Accessibility 2020